FishVille About

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FishVille About

Post by Admin on Wed Jun 01, 2011 11:36 pm

Developer(s)Zynga
Platform(s)Internet
Genre(s)Simulation
Mode(s)Single-player with multiplayer interaction
Media/distributionWeb browser
System requirements
For computers:
Flash, HTTP cookies, and a Web Browser
FishVille is a real-time aquarium simulation game developed by Zynga, available as an application on the social-networking website Facebook. The game allows members of Facebook to manage a virtual aquariums by rearing fish. According to Zynga, FishVille had amassed 875,000 users within two days of launch. On September 2010 FishVille had 6.6 million monthly active users.[1]

Contents


[hide]


  • 1 Gameplay
  • 2 Fish
  • 3 Decorations and Other Items
  • 4 Social Interaction
  • 5 Reception
  • 6 External Links
  • 7 References

[edit] Gameplay


When users begin the game, they can start by choosing a background
and gravel for their aquariums. The users start with four fish already
present in their tank. A tutorial then commences which takes the user
through some of the basic functions of the game which include adding
fish to the aquarium, feeding and selling fish. Upon selling fish, the
user earns "sand coins" and experience points (XP). The player also
earns XP and coins for completing certain tasks and helping in neighbor
missions. At certain XP benchmarks, the player's level rises. As the
player obtains more items and progresses through levels, fish, decorations, environments, creatures and plants
become available to them via the "store" where items can be purchased
using either sand coins or "sand dollars". Sand dollars are earned by
leveling up, completing offers or microtransactions.
[edit] Fish


Fish Rearing is the main activity in FishVille. Players can
buy fish from the store using sand dollars or sand coins. Fish can also
be added into the aquarium by receiving gifts sent by neighbors and
facebook friends. Fish require to be fed as they age. Each fish has
three stages of growth - Baby, Junior and Adult. Once the fish become
junior or adult fish they can be sold for coins and XP. The XP and coins
earned by selling the fish depends on the type of fish. If the fish are
not fed, they become sick and then eventually die.
Players can purchase up to eight additional tanks if their tanks run out of space. Recently, zynga launched a new feature in FishVille
called "Arena Tanks". In an Arena tank a user can place fish which are
classified as arena or super arena. These fish can then be trained using
"super foods" which help improve certain traits of the fish which
include IQ, Strength, Agility and Health. The fish then can "combat" with other arena fish which helps the player gain XP, coins and other rewards.
[edit] Decorations and Other Items


In addition to fish, players can also place decorations, plants and
creatures to deck up their tanks. These additional items can be
purchased from the store with the in-game currency or can be acquired
through the game's gifting mechanism. The FishVille store has a
vast array of decorations and creatures which get unlocked and are
available for purchase as the user levels up in the game.
The store also allows the user to change the environment (wallpaper) and gravel of the tank.
The FishVille store is constantly updated with new items and
content. Items are also added for seasons and for special themes.
Special themes when added, provide players with the opportunity to
decorate the tank with items related to a particular season or theme.
[edit] Social Interaction


Like most Zynga games, FishVille incorporates the social networking
aspect of Facebook into many areas of gameplay. Players may invite
their friends to be their neighbors, allowing them to perform certain
actions on each other's tanks per day by "visitng" it. Neighbors may
also send gifts and other supplies like medicine to each other and
complete specialized tasks together for rewards.
Through the FishVille Forums and FishVille fan page,
weekly contests like "Tank of the Week" are held where users can
provide screenshots of their tanks and can compete for prizes. Prizes
often range from "Sand Dollars" to "exclusive fish".
[edit] Reception


Jim Squires, from GameZebo,
said that the game was "easily one of Facebook's greatest underwater
adventures" and that "FishVille offers up a a perfect blend of
familiarity and freshness that any fish lover can enjoy".[2] Ryan Geddes, from IGN, stated that the game is an incredibly efficient advertising and microtransaction delivery tool".[3]
[edit] External Links



  • Official Fishville website.

[edit] References



  1. ^ "Facebook's FishVille Fan Page". Facebook. July 22, 2010. http://www.facebook.com/apps/application.php?id=151044809337. Retrieved July 22, 2010.
  2. ^ Jim Squires (31 December 2009). "FishVille Review". GameZebo. http://www.gamezebo.com/facebook-games/fishville/review. Retrieved 10 October 2010.
  3. ^ Ryan Geddes (10 December 2009). "Fishville: The Most Hardcore Game of 2009". IGN. http://uk.pc.ign.com/articles/105/1053388p1.html. Retrieved 10 October 2010.

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